The choices that they made, however, fit nicely with those parts of Jun and Jin Kazama's story that is told in the game. For instance, the video game storyline does not provide much information about Jun Kazama or Jin Kazama as a child, so the creators had the freedom to develop these plot points.
This is mostly due to the fact that Miyao and his creative team not only focus the 'superstructure' of the anime fully in the video game plot environment but also take 'poetic licenses' that make sense in Tekken mythology.
Related: Street Fighter's R-Rated Adaptation Was So Gory, Capcom Shut It Downįor fans of the Tekken video game, Bloodline is the anime they have been waiting for since when it was first announced, in the 1990s, that the game was getting an animated adaptation.